I know the model is very simple and uninteresting, still the real word model don't help much.
Also for my goals I want to be the lowest poly possible. I can reconsider later on to add a little more detail, but for now I'm satisfied with just this.
This model was quite fast, but in this one the target detail level is low.
I'll try to make the texture for this model faster than I usually do...
About the real word model: it's outdated version of the bomber, in this version the plane has a machine gun in it's tail to defend from enemy fighters.
This model was forgotten a year ago. Back then I didn't had much time in my hands, my work absorbed most of my time. Today the situation is very different, and now I able the send more time in my interests. So, about the plane, it's done, and one more to the "texturing waiting list".
Working in the canopy, it's getting better but still this place always drive me nuts with its "roundness". Looking to the previous render it seemed that overall shape was ok and not much work was needed, but when I looked closer at the the model, it was a mess. So, I'm rebuilding some of the shape, but I don't expect to spend to much time in it. And finally after that and the cannopy I can say it's "REALLY" done.(but without the texture)